3/25/2023 0 Comments Worldshift cheats![]() Replace the "je" by "jmp", and use my "best" godmode. Je _ExitMH // Jump if feature is disabled (warning: it also shields enemies against insta-kill, but it's a test) unless there is an hack detection mechanism (but why didn't it detect the other hacks?), or an unlucky jump. Normally: absolutely nothing, no godmode, no fast regen. Sometimes using alt+tab has a weird effect on game timers, hence regeneration, so I wanted you to play, atl-tab out of the game, click anywhere, alt-tab back into the game, and see if it affects regeneration.Mah, since disabling hacks disables super regen it's not caused by alt-tabs. I copy those lines of script, You made, paste them into the real one, open the game, hide game (with alt+tab), activate script, go to game and test. Those lines are the code that is restored when you deactivate the hack, and should not be edited. When you have super regen, does it stop if you deactivate all hacks? Theory: it doesn't change anything compared to the previous oneĭo you use alt+tab to activate the hacks? If yes, Do you have xxl regen if you alt-tab twice without activating any godmode? Last edited by Gniarf on Tue 6:50 am edited 1 time in total exe+4544c1? It looks like if (hp+ebx <= incurred damage) I don't quite see what ebx can be here. ![]() ![]() Jacusiek At first someone was faster than him, now he is faster than Youīlame my weird sleeping if you've looked at the disassembly screenshot in the OP, any idea what's they're doing at. Sub eax,edx // undo the previous add eax,edx if the player is receiving damage equal or greater than his max hp ![]() Je _ExitGM // Jump if feature is disabledĬmp byte ptr ,01 // Player's unit ? I don't fully understand why, but let's be blunt: Jacusiek Still regenerates too fast (but protection against 100% damage is working) ![]()
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